Who knows of a good debugger for MSX?

Anonymous Dec 13, 2001 at 16:45

I have 3 questions in total and I hope that there is someone who can answer them. 1. I am writing a debugger for the MSX under windows (until so far, I finished the disassembler). To finish the total project, I need a good debugger for the MSX (so I can get the info from a real MSX 2 and not from e.g. an emulator). I looked around on the web and found some stuff already. Although this was not quite as good as I expected. Does anyone know of a really good debugger? Could anyone tell me were to find it on the net or send it to me? 2. When I load a game in a MSX from a floppy. How does the MSX know where to put the file in the memory. Is there a specific header in each binary file? I know how that was implemented on the old tapes, but I never owned a diskdrive (until recently). 3. I am also looking for good documentation on the memory system of a MSX. I am a little bit confused by the use of banks. Does anyone have a good document regarding this subject? Thanks, Edwin ---------- http://www.msxgames.dk3.com Email: msxgames@hotmail.com

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Anonymous Dec 13, 2001 at 17:24

1. I only know one debugger for msx (with breakpoints etc) called MSXDEBUG. 2. The bsave'd file header format is 7 bytes: db $FE, dw $START dw $END dw $EXEC 3. I suggest you have a look at the FAQ, there are good references to documentation. (e.g. the MSX RED BOOK) http://www.faq.msxnet.org/ Tristan

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